Tuesday, April 21, 2015
Thursday, April 16, 2015
Final Project - Soccer PSA... sort of.
Due to the unexpected lack of time, I was forced to think carefully about the final product of this project. I became aware (a bit too late) that I would not be able to do all the things I had in mind for this project; thus I had to make some very unpleasant decisions.
In any case, I hope you enjoy it:
In any case, I hope you enjoy it:
Wednesday, April 15, 2015
Tuesday, April 14, 2015
Saturday, April 11, 2015
Final Project - Soccer PSA (WIP #5)
The modeling is nearly finished, as cables, lamps, antennae, AC units and other assets are introduced to bring appeal and completion to the scene!
Tuesday, April 7, 2015
Thursday, April 2, 2015
Final Project - Soccer PSA (WIP #3)
Adding more environment objects such as a dumpster. Still thinking about the lighting positioning...
Tuesday, March 31, 2015
Final Project - Soccer PSA (WIP #2)
Delving into more complex objects. Finished the billboard modeling, added windows to the residential buildings, and introduced a few simple extras to the scene.
Saturday, March 28, 2015
Final Project - Soccer PSA (WIP #1)
For my final project in this class, I've decided to model a small urban environment and create an animation of a typical street soccer game among kids. The purpose of this is to bring awareness to the true spirit of soccer - that carefree passion with which kids play!
I've began the modeling of the urban environment: a concrete yard surrounded by residential buildings, an auto repair shop and a staircase. Still very incomplete, but already got many of the basic structures in place:
Thursday, March 19, 2015
Intro to Lighting in Maya - Summary
Over these few days I completed a tutorial on the lighting features of Maya. It was very enlightening to understand the huge difference that lighting can make, and the vast array of tools and attributes Maya gives us control to enhance our renders! Here are a few screenshots of my tutorial experience:
Common attributes of Maya lights (diffuse and specular manipulation):
Essential attributes of Maya spot lights (cone angle, penumbra, dropoff)
Barn Doors feature:
Simulating illuminated light sources:
Common attributes of Maya lights (diffuse and specular manipulation):
Essential attributes of Maya spot lights (cone angle, penumbra, dropoff)
Barn Doors feature:
Simulating illuminated light sources:
Tuesday, March 17, 2015
Thursday, March 12, 2015
Tuesday, March 10, 2015
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